GSAS-2540: Introduction to Game Programming
Project #1 - One-Room Adventure: Use directional buttons to navigate to end. (Turn volume lower).
Project #2 - Apple Picker: Catch the dropped items but avoid the bad items. If you miss a good item or catch a bad item, all items disappear from the screen and you lose one life. Three lives total.
Project #3 - Shoot 'em Up: Kill as many enemies as possible before you run out of Health. Use Left-Click, Right-Click, Q, and E for attacking. Enemies are solid and act as an obstacle but do not deal damage when colliding; damage is only taken when hit by an enemy attack. Enemies spawn in waves, so act quickly.
Project #4 - Platformer: Use directional keys (Left/Right Arrow) to move, Up Arrow to Jump, and Z to shoot. Collect as many coins as possible to increase your score. Impostors will periodically shoot at a fixed interval while moving back and forth to kill you. Touching them doesn't hurt you, only bullets will. Collect Stars to activate teleporters that act as checkpoints/spawn points as you progress. Not required but makes it easier. Collect the Heart at the end to win. Unlimited lives.
Status | Released |
Platforms | HTML5 |
Author | yata-garasu |
Genre | Action, Adventure, Platformer |
Made with | Unity |
Tags | 2D, dropper, Shoot 'Em Up, Side Scroller, Singleplayer, Top down shooter |
Leave a comment
Log in with itch.io to leave a comment.